Book 1
Book 1
Trends and Applications of Serious Gaming and Social Media
This book highlights the challenges and potential of educational learning or industry-based training using serious games... MoreTrends and Applications of Serious Gaming and Social Media
Book 2
Book 2
Simulations, Serious Games and Their Applications
This book presents the state of the art technology in Serious Games which is driven extensive by applications and resear... MoreSimulations, Serious Games and Their Applications
Book 3
Book 3
Simulation and Serious Games for Education
This book introduces state-of-the-art research on simulation and serious games for education. The major part of this boo... MoreSimulation and Serious Games for Education



