The ultimate guide to creating a computer game for children aged 12+. It shows how to master algorithms and instructions, write a pseudo code, conquer the programming language of Python, and create a game with multiple levels and characters to control.
Kids will love this hilarious fairy tale adventure packed with clever twists, familiar characters and page-turning fun.
The second book in a fabulous new magical, middle-grade series filled with adventure, wonder and wildness,
This is Book 23 in the Quick Expert's Guide Series. See all Quick Expert's Guide books here.
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As a board member of Computing at School (CAS), Shahneila Saeed was part of the working party to propose a Computing Curriculum. She has been head of Computing/ICT at a London secondary school, responsible for introducing Computer Science into all Key Stages, and currently works on the Digital Schoolhouse project.
More about Shahneila Saeed