Easy-to-follow, practical activities help young learners get to grips with the skills needed to program a computer. Activities include spotting patterns, logical thinking, breaking down problems and organising data. Lively illustrations keep readers engaged and wipe-clean pages mean the activities can be repeated again and again.
Kids will love this hilarious fairy tale adventure packed with clever twists, familiar characters and page-turning fun.
The second book in a fabulous new magical, middle-grade series filled with adventure, wonder and wildness,
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