Invention is a big part of daily life and anyone can be an inventor! How To Invent breaks the process down into eight easy-to-follow stages and offers tips and examples for every stage. With a particular focus on inventing toys and puzzles, discover how and why the Rubik's cube was invented and the problems Erno Rubik encountered along the way. There are also case studies of inspirational young inventors, including gymnast George Niseen who invented the trampoline at the age of 16!
Kids will love this hilarious fairy tale adventure packed with clever twists, familiar characters and page-turning fun.
The second book in a fabulous new magical, middle-grade series filled with adventure, wonder and wildness,
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Lynn Huggins-Cooper lectures on the PGCE Design & Technology and Science courses at Newcastle University. She is an experienced teacher and a widely-published author.
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