This brilliant CGP book is the ideal guide for KS3 students learning how to program in Python. It's packed with clear, friendly notes on all the essential programming skills KS3 students need, plus it's an ideal head start to GCSE too!
There are also stacks of useful practice questions, fully explained examples and coding challenges to help you become a Python coding pro in no time. Plus, full answers are included at the back of the book, and we've also added video solutions to guide you through the trickier challenges step-by-step.
You'll have access to over 200 downloadable files covering different areas of Python - they're just the ticket for anyone looking for practical, on-screen practice. There’s also a free Online Edition that lets you read the entire book on a PC, Mac or tablet. You'll have access via 'My Online Products' on the CGP website from the moment you place your order. When your Python book arrives, just use the unique code printed inside the cover to gain full access.
Kids will love this hilarious fairy tale adventure packed with clever twists, familiar characters and page-turning fun.
The second book in a fabulous new magical, middle-grade series filled with adventure, wonder and wildness,
This is Book 1 in the CGP KS3 Computing Series. See all CGP KS3 Computing books here.
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CGP Books, which stands for "Coordination Group Publications Ltd" are a UK educational publisher for primary and secondary schools.
CGP Books cover Key Stage One, Key Stage Two, the 11+, Key Stage Three, GCSE, Scottish National 5 and A-Level. Some CGP products are now available as digital online editions, which means they can be read on a computer, tablet