The fun and engaging creative activities provide additional coding practice and are ideal for coding clubs and homework. The step-by-step activities are easy-to-follow and will help children to become master coders! * Complete step-by-step, easy to follow activities
* Practice coding with a variety of free software
* Become master coders with exciting creative activities
The books include manageable pupil-led projects to suit all abilities, including many open-ended activities to stretch and challenge more able pupils.
There are 12 exciting activities in each book, that use free software children can download and use at home. Book 4 for ages 10-11 covers TouchDevelop, AppInventor, Pythoncoding software.
Kids will love this hilarious fairy tale adventure packed with clever twists, familiar characters and page-turning fun.
The second book in a fabulous new magical, middle-grade series filled with adventure, wonder and wildness,
This is Book 4 in the Learn to Code Series. See all Learn to Code books here.
See More Educational: IT & computing, ICT
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